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Author Topic: Atari 2600  (Read 6227 times)

GeezuzKhrist119

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Atari 2600
« on: July 01, 2008, 10:11:52 AM »
http://cgi.ebay.com/Atari-Video-CX-2600A-system-w-Game-Storage-8-games_W0QQitemZ140244444314QQihZ004QQcategoryZ11988QQssPageNameZWDVWQQrdZ1QQcmdZViewItem

* Atari 2600 Woody console (six switch system)
* 2 Atari Joystick controllers
* 2 Atari Paddles (one paddle has round wheel missing)
* Atari Game Center  (great original game storage)
* Atari AC Adapter (with original box)
* R/F switchbox
* 8 Games
Berzerk
Chopper Command
Combat
Frogger
Pac Man
Missile Command
Q Bert
and
Yars Revenge

all for 50 bucks

i saw this and thought that i should post it for u guys
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willplayer

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Re: Atari 2600
« Reply #1 on: July 01, 2008, 10:41:16 AM »
not bad for 50!

xdanxx

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Re: Atari 2600
« Reply #2 on: July 01, 2008, 11:12:54 AM »
I might buy it if I had $50, not bad
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willplayer

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Re: Atari 2600
« Reply #3 on: July 01, 2008, 08:43:39 PM »
I used to have an Atari but it was my ex's and everytime I saw it in my closet I thought WHY do I still have this stupid thing ... and one day I told my mom to throw it away, that I never wanted to see it again :(

darkNiGHTS

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Re: Atari 2600
« Reply #4 on: July 01, 2008, 08:59:33 PM »
It's actually $73 if you factor in shipping, but it's still pretty cool :).

GeezuzKhrist119

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Re: Atari 2600
« Reply #5 on: July 01, 2008, 09:41:48 PM »
I used to have an Atari but it was my ex's and everytime I saw it in my closet I thought WHY do I still have this stupid thing ... and one day I told my mom to throw it away, that I never wanted to see it again :(

i want to smack you right now

u got your mom to throw out a classic machine
u bastard lol
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chandler_455

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Re: Atari 2600
« Reply #6 on: July 01, 2008, 09:50:02 PM »
Will you are a jackass lol


19/246 Dreamcast games and counting

willplayer

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Re: Atari 2600
« Reply #7 on: July 01, 2008, 10:47:41 PM »
lol ;D

xdanxx

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Re: Atari 2600
« Reply #8 on: July 01, 2008, 11:48:40 PM »
I used to have an Atari but it was my ex's and everytime I saw it in my closet I thought WHY do I still have this stupid thing ... and one day I told my mom to throw it away, that I never wanted to see it again :(

blasphemy.
"I refuse to leave our children with a debt that they cannot repay, and that means taking responsibility right now, in this administration, for getting our spending under control."  Obama Feb. 23, 2009.
Yearly Budget Deficit Tops $1 Trillion Dollars- A First  Jul. 2009
http://news.yahoo.com/s/ap/20090713/ap_on_bi_go_ec_fi/us_economy_deficit

willplayer

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Re: Atari 2600
« Reply #9 on: July 02, 2008, 12:02:22 AM »
don't hate me :(

gblock

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Re: Atari 2600
« Reply #10 on: July 02, 2008, 06:15:06 AM »
Be cool if you could mod a cart to have all the Atari Roms(which take up, what, a few megs tops for a full set)?

willplayer

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Re: Atari 2600
« Reply #11 on: July 02, 2008, 06:19:45 AM »
Yeah the Atari roms don't even take but like 3 megs lol ;D

GeezuzKhrist119

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Re: Atari 2600
« Reply #12 on: July 02, 2008, 07:28:33 AM »
Be cool if you could mod a cart to have all the Atari Roms(which take up, what, a few megs tops for a full set)?

y hasnt anyone done that yet?

that would be a great idea
same should be done for the colecovision and intellivision
« Last Edit: July 03, 2008, 06:36:56 AM by GeezuzKhrist119 »
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willplayer

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Re: Atari 2600
« Reply #13 on: July 02, 2008, 07:42:32 AM »
how possible is it, I wonder?

Generalidea

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Re: Atari 2600
« Reply #14 on: July 02, 2008, 08:42:01 PM »
not possible at all, considering an atari is only able to handle mere kilobytes of data, and its not got a function built in to run certain data off of a filesystem, you would have to have the cartridge forward the ROM's data to scratchspace that the atari would read off of (controlled entirely external to the atari itself), but then you would also have to consider a 2kb ROM may not run off of a 4kb scratch space just because of the mechanical way the atari pulls data off of a ROM. A solution would be to have a cart for each romsize, or a switch to physically change between scratchspace Roms pryor to initializing the forwarding.

so if you've got the know how to make an entirely external rom read/writer in that configuration, I suppose its possibly possible.
« Last Edit: July 02, 2008, 08:48:39 PM by Generalidea »

willplayer

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Re: Atari 2600
« Reply #15 on: July 02, 2008, 09:08:20 PM »
possibly ;D

darkNiGHTS

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Re: Atari 2600
« Reply #16 on: July 02, 2008, 09:38:24 PM »
not possible at all, considering an atari is only able to handle mere kilobytes of data, and its not got a function built in to run certain data off of a filesystem, you would have to have the cartridge forward the ROM's data to scratchspace that the atari would read off of (controlled entirely external to the atari itself), but then you would also have to consider a 2kb ROM may not run off of a 4kb scratch space just because of the mechanical way the atari pulls data off of a ROM. A solution would be to have a cart for each romsize, or a switch to physically change between scratchspace Roms pryor to initializing the forwarding.

so if you've got the know how to make an entirely external rom read/writer in that configuration, I suppose its possibly possible.
That's exactly what the Supercard for the GBA does.  It holds the games on the SD card and then writes them to the flash memory and then plays it off of the cart, not the SD card.

willplayer

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Re: Atari 2600
« Reply #17 on: July 02, 2008, 10:09:21 PM »
I wouldn't know where to start with making any of that.

Generalidea

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Re: Atari 2600
« Reply #18 on: July 03, 2008, 02:14:44 AM »
That's exactly what the Supercard for the GBA does.  It holds the games on the SD card and then writes them to the flash memory and then plays it off of the cart, not the SD card.

And it makes sense too, but atari cartridges have different amounts of pins, I figure it would end up looking for registers that aren't there.

:P I was thinking 'home project' I'm sure some dev could do this.