0.9.10 -> 0.9.11 general: - Now using CMake as the default build system. For now, autotools based build and "custom" build systems are still supported. - New Cocoa port - Added a dynamic recompiling SH2 core for x86 and ARM - New SCSP implementation - Major update of the software renderer from the yabause-rr team - Added an option to allow to execute from the cache - Improvements to the OpenGL renderer carbon port: - Improvements gtk port: - Added command line option to enable/disable frame skipping / limiting. - Added frame skipping/limiting configuration in settings. - Added --autoload command line option - Vdp2 layers can be toggled from the Vdp2 debug window psp port: - Added support for Media Engine CPU - Improvements to the PSP port qt port: - Added command line support wii port: - Merged some stuff from the wiibrew fork, mostly related to SH2 emulation windows port: - Fixed the XBox controller driver - Fixed the "open iso then cancel bug"