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Author Topic: Toy Story 2: Buzz Lightyear To The Rescue! [NTSC-U]  (Read 5190 times)

TuxTheWise

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Toy Story 2: Buzz Lightyear To The Rescue! [NTSC-U]
« on: June 22, 2010, 05:22:21 AM »
I'm creating another topic because the link of the Downloads Index was broken.

Toy Story 2: Buzz Lightyear To The Rescue!
Dream Resurrection

Dream Resurrection or DCRES is a project maintained by TuxTheWise. The goal is making high quality releases with custom optimization techniques. Please always see readme files of each game, they always have important information.



Review by IGN

Readme file:
Code: [Select]
(...)
===================================================================================================
                           Dreamcast Resurrection - 2010 (since 2008)
===================================================================================================
Check for more releases at these forums (search for user "TuxTheWise"):
snesorama.us (all releases, see my signature)
segahub.org (recent releases)
dreamcast-talk.com (recent releases)
===================================================================================================
NOTE: I've seen some people uploading my releases in other servers. I recommend you always getting
my releases of my uploads in the forums above, because sometimes I release fixes or re-launch some
games that have problems. If you get my uploads you'll be sure of having the latest releases.
Additionally, you'll get the original package, not images made from discs, so you'll be sure that
nothing is corrupted.
===================================================================================================
--------------------------------------------------
Toy Story 2: Buzz Lightyear To The Rescue (NTSC-U)
--------------------------------------------------
Ripped: Nothing.
Downsampled: Videos.
Source: GD dump.

=== ATTENTION: ===
You need to execute the "unpack.bat" before burning, it will unpack the .ecm file and create your
.cdi image.

If you need to apply any patch, do it in the unpacked .cdi file, not in the .ecm file.
==================

Videos were downsampled with a very high VBR bitrate, so you won't be able to notice any
difference. Audio is untouched.

The greatest advantage of this release is performance. This game checks second session start all
the time! When loading a level, it checks it about ten times. The result is that reader moves a
lot, making loading times very annoying in "normal" releases like Kalisto's. I was able to
eliminate this problem moving second session forward and using my common optimization techniques.
The loading times are now much faster and quieter, I'm pretty sure they're better than GD. If you
have ever tried another release, grab this one now.

The downside about the optimization is that second session start is now very close to the border
of the disc since second session has a bit more than 100mb. Depending on the calibration of the
reader, some consoles may have trouble recognizing the disc. There is nothing I can (or want to)
do about it without sacrificing the performance. Fortunately it should be a rare problem, so don't
worry too much about it.

PAL users, I wasn't able to test the behaviour of this game because it's not compatible with
NullDC (at this date). Please give me some feedback about it, explaining what happened. The
alternatives are: 1) It will run fine, boot in 60hz and/or show 50/60hz selector screen; 2) It
will run fine, but it will only work in 50hz; 3) It won't run at all. If cases 2 or 3 happen, let
me know and I'll release a patch for it ASAP. Remember: use composite cable. SCART is unsupported
by DCRES project and the game will work with VGA-Box regardless the version of your console.

Well, this was a nice game for Playstation, but not a so good one on Dreamcast because it lacks
analog support and it has frequent slowdowns. But at least it's Toy Story, is there anyone who
doesn't love it?

DCRES - keeping the dream alive.


Features of my release:
- Not corrupted files at all, it was made with GD dump files.
- Used custom DCRES optimization techniques. It means faster loadings and less Dreamcast reader
noise.
- Selfboot.

About the game:
- It has VGA Box support.

Other comments:
- "Extras" folder in the pack contains some useless stuff.
- Release comes with covers.
Download:
Code: [Select]
Total size: 553mb
http://www.sendspace.com/file/5ge8hj
http://www.sendspace.com/file/v180vd
http://www.sendspace.com/file/4ywnz3
Files inside 7z archive:
Code: [Select]
    [\]

  < disc.cdi.ecm >
    File Size:                    713.778.237 bytes

  < Toy Story 2 Buzz Lightyear To The Rescue - DCRES.nfo >
    File Size:                    5.631 bytes

  < Toy Story 2 Buzz Lightyear To The Rescue - DCRES.sfv >
    File Size:                    517 bytes

  < unecm.exe >
    File Size:                    7.680 bytes

  < unpack.bat >
    File Size:                    477 bytes


    [Covers\]

  < Back.jpg >
    File Size:                    129.354 bytes

  < Front.jpg >
    File Size:                    90.940 bytes


    [Extras\]

  < 0GDTEX.PNG >
    File Size:                    68.227 bytes

  < ABSTRACT.TXT >
    File Size:                    119 bytes

  < BIBLIOGR.TXT >
    File Size:                    95 bytes

  < COPYRIGH.TXT >
    File Size:                    78 bytes

  < TRACK02.MP3 >
    File Size:                    94.052 bytes


    [UNECM\]

  < format.txt >
    File Size:                    6.353 bytes

  < gpl.txt >
    File Size:                    18.349 bytes

  < readme.txt >
    File Size:                    1.740 bytes

  < unecm.c >
    File Size:                    10.643 bytes
Checking files:
Save the text below with .sfv extension and open with any SFV checker. I recommend RapidCRC.
Code: [Select]
toystory2_dcres.7z.003 BACA71B1
toystory2_dcres.7z.001 A412CAB4
toystory2_dcres.7z.002 4FC7F1D4

Extracting files:
Use 7-zip. For unpacking the RAR files inside archive, you can use WinRAR.

Burning files:
Alcohol 120% probably can burn all extensions, but I recommend Disc Juggler for CDI files.