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Author Topic: Eldorado Gate Volume 7 [Non-fullNuked incl.patch][NTSC-J][NRG][oRARs]  (Read 3191 times)

VasiliyRS

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Half-Fixed version + patch !


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          Title....: Eldorado Gate 7 (J)

          Supplier.: Tosec GDI     -  Date.....: 10/1/2011
          Selfboot.: Hykan         -  Genre....: RPG
          Platform.: SEGA DC       -  Files....: 27x20MB
          Origin...: JAP/NTSC      -  Filename.: Hyk-EG7-Nuke.partxx.rar
          Type.....: .nrg 80min    -  Ripped...: See note

________________________________________________________________________________

  Release Notes
- ----------------------------- -

Yes, you read it right - this release is nuked. However it works way better than
the other release. It is released for die hard Dreamcast fans who insisted to
run games on a real Dreamcast.

The game has been ripped and tested on a Jap Dreamcast to be working as expected
according to the walkthru I have.

Remaining problem:
You can't Flip the second switch in the Sewer in scenario 17.

To get pass this, you have a few option:
 A. Use my save file included with the release but you will miss out 3/4 rooms
      of the sewer.
 B. Save at the Black Market before the sewer. Use this save file and run EG7
      GDI with an emulator and save after you have finished the sewer. (Don't
      argue. I have told you this is for die hard fans)
      Note: Starting from EG4, NullDC won't work any more. Even Makaron have
            problem with joystick buttons. Only Demul (tested on v0.56) works.
            NullDC 1.6 works on my rip but you know, it is nuked.


  Rip notes (technical)
- ----------------------------- -
*The following notes are a bit technical and is useless to 99% of the users.
*The info is intended for technical users who know what they are doing and if
*they found anything wrong with my procedures, they can correct me or perhaps
*release a ppf.

The game is now too big to fit on 80min CDR. The 2 SFDs are downsampled to fit
the game on 80min CDR.

Capcom has again revised the protection schemes although traces of previous
protection can still be seen. Capcom has also abandoned the de-centralized
routines approach. No more thousand pieces of the same code all over the
places.
I have fixed the CDE44, JUE check, GD tracks check and GD size check but there
are more protections to that! I am able to the first switch in the sewer but not
the second switch.

This release is still nuked. I released it as is and hope someone more capable
can pick it up and fix the remaining protections in this game and EG3.


Final Notes:

Like all of my previous releases, the images were created with a variation of
Echelon's method and hex edited directly into Nero format without burning to CDR
first.
- ----------------------------- -

Greets
Gosseyn , Rayearth , blibbero , NU-NRG & all contributing members of Sega Palace

Download link :
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http://www.fileserve.com/file/WJhTrJe/Eldorado_Gate_Volume_7_JAP_DC-Hykan-Nuked.ace